top of page
Joel Jansen
Modelling and Texturing, 3D Generalist.
3D ARTIST
PORTFOLIO
Here you’ll find my 3D portfolio containing some of my work, rendered scenes from my previous position, concepts and other projects.
I completed this entire environment as part of a team and was responsible for creating the 3D buildings/models, scene setup and composition, UV-unwrapping, texture maps, lighting etc.
Sunset Valley
Concept
Software used: Autodesk 3ds Max, V-Ray & Adobe Photoshop.
DAYTIME
NIGHTTIME
The engine we used had limited lighting capability, therefore, I textured in all lighting and shadow details on a separate texture map.
Underground scenes had to have lighting attentively considered due to already poor natural lighting. I created all assets and textures to have hard contrasting shadows textured onto them, increasing the dark atmosphere underground.
Software used: Autodesk 3ds Max, Mudbox & Adobe Photoshop.
Software used: Autodesk 3ds Max, Blender, Adobe Photoshop, Unity Engine.
Various projects and concepts I had been working on prior to being fully employed as a 3d artist.
Underground Mine
ThoroughTec
A side-scroller game in which the player explores a mysterious abandoned mine/cave while collecting artifacts. The point of this game was to be heavily puzzle-oriented. I always tend to have much bigger motives for creating games, whether it be deep storytelling or character development.
Software used: Blender, Unity & Adobe Photoshop.
Cityscape
Project
I'm a huge fun of science fiction, futuristic settings and fantasy. This city was intended to have an abundance of flying vehicles and highrise buildings. The player was to be a detective investigating a murder within the megalopolis.
Software used: Autodesk 3ds Max, Blender, Unity & Adobe Photoshop.
Created Assets
Various
I enjoy creating architectural buildings and structures and when designing these assets or scenes I try to stay as low poly while still keeping with the quality and general constraints of the specific project.
Software used: Autodesk 3ds Max, Blender, Unity & Adobe Photoshop.
Syncrude Above Mine
ThoroughTec
3D Sidescroller
Project
bottom of page